

You can come in wimoirt knowing anything about TFU, eveiVvery little about Star Wars, and still have a good experience. As Blackman says, "The fact that lie's tormented by his memories gives you flashes of his relationship with some of the other dimeters, but the goal was to tell a soi-coiitainecl story. I'll kill him off in every game."ĭetails of the new story are closely guarded, but newcomers to the game will be given a recap. "So I'm kind of glad we did it and I have absolutely no regrets about killing Starkiller off in the first game. "I think the fact that we were up against the wall with bringing him back has led us to create a story that, to me, is very interesting and very personal with his character," says executive producer Haden Blackman. His being dead presented something of a challenge for the writers.


While the success of TFU always suggested a sequel, those who completed the original may be surprised to learn of the return of its lead character Starkiller. He'd have twatted them with a lightning bolt before tearing Mos Eisley apart in a Jedi rampage. If Alec Guinness were in TFU, he wouldn't have subtly informed those stormtroopers that C-3PO and R2-D2 weren't the droids they were looking for. Never mind balancing a few rocks or making lightsabers float about, Starkiller could bring down Star Destroyers with his bare mind. Instead they're' tossed around like rice at a wedding. As the 'Unleashed' part of its name suggests, Force powers are not Critically, opinion was split, some bemoaning the console approach - combos, quick time boss fights and bugs - while fanboys gripped their lightsabers at the giddy Star Wars-ness of it all.įilling the gap between the utterly shit prequel trilogy and the proper one? The Force Unleashed told the story of Darth Voder's secret apprentice, Starkiller (apparently Skywalker's prototype name), and his moral battle with the Force powers bestowed upon him by Voder.Ī decent tale, the Writers Guild of America gave it an award for Outstanding Achievement in Writing for Videogiames. The PC RELEASE of The Force Unleashed was something of an afterthought, but the game was considered a success, commercially at least, shifting a healthy seven million copies.
